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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ~Author's Notes~ i wrote and released this one only three days after the previous issue. that's an average of ~4 pages a day, which would be pretty good if that's how i worked, but actually the process is a bit different, so really i'm actually about twice that efficient. maybe i'll go over it sometime. i was a little embarassed to write and release this. i don't know, it's a little bit more weird than some of the other issues. i feel a lot of the time like this "story"(if you can call it that) is pretty thrown-together, and often doesn't have a concrete plot. i think that might be okay, but i still want to have grounded concepts to explore. it's fun for characters to behave in unique ways, but if there's no purpose or reason, things get inane really quickly. so with this i hope to shed some light on how some of the characters think(because thinking is different for different people) and percieve others, and how they make choices. ~Author's Other Notes~New!! what you see now is a rework of the previously released edition of this chapter. i hope to never do this again, but i felt it had to be done, and i'm glad i did, since i finished it in record time. this art style is a bit different than any prior issue, or even issue 5(complete at the time of updating), so this chapter may be indicative of future stylisting choices. <~~go back now. its done. |